Great news! I’ve developed a new little game, “UpUpUp!“, that is a sort of casual-flappy-endless game conceived for mobile devices. The gameplay is very simple: just a tap to flap and a swipe to use the bonus (in desktop/browser this is mapped over space bar and right shift keys). Check it out!
I’ve also redesigned the whole site: i’ve rearranged the pages and put order in the game section. Redundant widget have been removed.
Hi there! A lot of time is passed from the last update, but this one is a BIG update! Continue reading “New BIG update!” →
New demo release, 0.07! I’ve added some things: it’s now possible to continue your game from the last level reached! Continue reading “New demo release – savegame and animated hints!” →
A little update to correct some bugs and polish the hint system, now both referred to mobile and desktop version. Continue reading “New demo release!” →
New demo release, 0.05! I’ve added all the triggers for sounds effects and some background musics for each level.
Continue reading “New demo release – audio implementation!” →
I’ve worked on a new demo, with hints about gameplay! Check it out! Continue reading “New demo release!” →
I’ve discovered and fixed some bugs about pixel-rounding implementation. Continue reading “Fixed some bugs about pixel-rounding…” →
I’ve implemented mobile controls, just touch the screen on the left or right half to play… Continue reading “Fast update…” →
I’ve recovered an old concept that i’ve developed few time ago: the idea was to create a control system that make possible to play ad old-styled 2D platform on a mobile device, without have to implement virtual joystick or other bullshits. Continue reading “At work on a platform…” →