Fixed some bugs about pixel-rounding…

I’ve discovered and fixed some bugs about pixel-rounding implementation. In some cases, the scrolling and the Y position of the player-sprite on the mobile-platforms was colliding and generating some glitches (the sprite is not correctly displayed, or flicks when the ramp goes up). I’ve corrected this and some minor issues about the control system.

Link to the demo:

3 thoughts on “Fixed some bugs about pixel-rounding…”

  1. I want to apply for some vac schemes with law firms and was wondering whether anyone knows the deadline for Sinclairs graduate vacation schemes? Some students on the site told me I may find some lawyers here. Ta!

  2. Hi guys, I enjoy composing my synthwave music and recently I bumped into a very topical issue, namely how cryptocurrency is going to transform the music industry. I have decided to put together an article on the subject as I would like to inform the musicians and public at large just how cryptocurrencies can be a gamechanger in this field. I would like to donate this article to you for publication on your blog. I have saved the article in my Google drive: I did not have the time to find any images so I would be grateful if you could find and add some. I have also added a little blurb about myself. I hope you and your readers will enjoy reading my article. Have an awesome day! Regards, Tony

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